British studio Rockstar Games, part of Take-Two Interactive, has released a new 29-second trailer and technical details for the open-world crime thriller GTA VI. The video marks the start of pre-loading for those who have digitally pre-ordered the game; owners of the "code in a box" physical edition will need to wait for the physical release. The launch on PlayStation 5 and Xbox Series X|S is set for November 19, 2026, just days after the clip's debut, and pre-orders are reportedly reaching record-breaking levels in both the PS Store and Microsoft Store.

Pre-loading has started days before release

According to Rockstar, GTA VI offers current-gen console owners the "ultimate experience": the game maximizes the hardware capabilities of both platforms while maintaining high detail for the world and its inhabitants. Rockstar North co-studio head Rob Nelson confirmed in an earlier interview with YouTuber Davy Jones GTA 6 that, at this stage of development, the project runs at 30 frames per second, a figure established as the target benchmark in official studio materials.

Size up to 212 gigabytes

It was previously reported that the size of GTA VI on PS5, Xbox Series X, and S would be up to 212 GB. This means the game will take up about 31% of available space on the base PS5 model, approximately 25% on the modern console revision, and only 11% on the PS5 Pro. These figures underscore the scale of Leonida’s open world and the density of its locations, which Rockstar promises to maintain without sacrificing detail.

30 frames per second — official benchmark

A key technical decision is that GTA VI is "aiming" for 30 FPS even on the PS5 Pro: the studio has not announced an increased frame rate for the enhanced model. Improvements for the PS5 Pro relate solely to graphics—featuring increased image quality, support for the PlayStation Spectral Super Resolution (PSSR) upscaler, and exclusive ray-traced shadows available only on this model.

Exclusive PS5 Pro capabilities and PS5 functions

The base PS5 version supports customizable DualSense haptic feedback (including accessibility settings), enhanced Tempest 3D Audio, and faster loading. Thus, Rockstar distributes hardware advantages across models: PS5 Pro gets the graphical priority, while the standard PS5 focuses on controller responsiveness and audio.

Cloud gaming, remote play, and PC rumors

In addition to local play, GTA VI will be available on the Xbox Cloud Gaming service at an Xbox Series S graphical level, with the option to play on Xbox One; the project will also support remote play on PlayStation and Xbox. As for the PC version, rumors suggest it will reach desktops in the first quarter of 2027, though Rockstar has not officially confirmed this date. Either way, a week before the sale, the game has already become one of the most discussed releases of the year.