Amid public discussions surrounding the role of artificial intelligence in game development and copyright protection, Konami utilized the release of its latest financial report to voice its official stance on generative AI. The statement by Konami Digital Entertainment President Hideki Hayakawa stands out against the industry's general optimism: instead of promising revolutionary changes, the top executive explicitly stated that AI will not upend the gaming market nor critically lower the barrier to entry. This sentiment contrasts with the views of several other industry leaders, including the former head of PlayStation, who conversely believes in a "bright future" for AI in gaming.

Position Voiced Through the Financial Report

The choice of venue for the statement is not accidental: Konami tied its position to regular financial reporting, giving Hayakawa's words the status of official corporate policy rather than a personal opinion. At a time when the issue of generative AI and copyright has become one of the most discussed in gamedev, the publisher chose not to gloss over the topic, but rather to enshrine its strategy in a public document. This allows the company to simultaneously answer investor inquiries and establish a framework for internal development teams.

Barrier to Entry: Engines and User-Generated Content

Hayakawa builds his key argument around changes that have already occurred within the industry. According to him, the barrier to entry into the gaming market has already been substantially lowered by the advent of universal game engines and the spread of the user-generated content (UGC) trend. In this logic, generative AI is viewed not as a factor that will "break" the market, but as yet another tool in an already altered ecosystem where the threshold for creating projects has long ceased to be insurmountable for small teams and individual creators.

People and Team Synergy as the Core Value

Konami's management emphasizes that the true value of gamedev lies in people and team synergy: in the exchange of ideas between creators from different fields, which, according to the company, cannot be replicated by algorithms. In the publisher's view, it is the live interaction of developers, artists, writers, and designers that forms the uniqueness of games, rather than automated content generation. This position places the human creative process at the center of the corporate development philosophy.

Caution, Internal Regulations, and a UGC Project

At the same time, Konami does not deny the utilitarian potential of AI: the company acknowledges that technologies are capable of increasing efficiency in certain development processes. However, the publisher remains cautious and is developing clear internal regulations for AI usage, prioritizing team creativity and community engagement. As an example of its own strategy in the field of user-generated content, the company highlights the UGC project Wai Wai World Craft, which reflects its commitment to the community and co-creating worlds.

Contrast with Other Industry Perspectives

Hayakawa's position sounds as a deliberate counterweight to more optimistic assessments of AI in gamedev expressed by other industry leaders, including the former PlayStation boss. While some see generative AI as the engine for a new stage of gaming development, Konami relies on a proven model: people, teams, community, and controlled, regulated application of new tools. This approach allows the company to occupy a stable niche in the public discussion and pre-emptively signal to the market how the publisher intends to work with artificial intelligence in the coming years.